Rpg maker plugins update#
It is generally safe to update to a newer Revision number.
These are unlikely to break your project or negatively affect player progression. Revision: These changes fix bugs or make minor adjustments to the code. Plugin has become more customizable through additional parameters or arguments.Projects that rely on precise behavior may need testing. Behavior of the plugin has changed, possibly through change in algorithm.Minor: These can change how the plugin behaves, which might affect player progression in certain circumstances. The structure of parameters or arguments has changed and the plugin is incompatible to the old structure.Do not update the plugin in this case, unless you've updated RPG Maker. Use of new features not supported by older versions of RPG Maker (or its underlying NW.js engine).
Rpg maker plugins full#
Make sure you perform a full test of your project when you update.
Major: These are likely to break your project. When 3.2.5 receives a Major update to 4 instead, the new version number is 4.0.0 For example, when 3.2.5 receives a Minor update to 3, the new version number is 3.3.0. When a higher number changes, all lower numbers are reset to 0. Lets you use busts for dialogs instead of faces.Īdds some improvements to the existing autosave feature.Īdds some improvements to the existing touch UI button.Ĭontrol Self Switches from other events and maps.Īdds option to launch test map instead of regular game.Īdds procedurally generated fog weather effect.Īll projects are versioned using following convention:. Renders an ingame map (including events) as title screen. Hides the mouse cursor if it hasn't been moved for a while.ĭisables smoothing to make graphics look pixelated.Īutomatically launches the game in fullscreen mode. ProjectĪutomatically replaces some text with some other text. This page lists all RPG Maker plugins made by Nolonar.